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Video Game History Hour

Video Game History Foundation
Video Game History Hour
Latest episode

170 episodes

  • Video Game History Hour

    Episode 162: Roberta Vaughn’s Retro Adventures

    2026-08-26 | 58 mins.
    Library Director Phil Salvador is joined by guests Heather Fryling and Daniel Greenberg to discuss Roberta Vaughn’s Retro Adventures, a nonprofit organization that creates traveling, living exhibits focused on the history of adventure games and entertainment. The RVRA, founded to honor the legacy of adventure games collector and enthusiast Roberta Vaughn, travels to conventions like Portland Retro Game Expo and PAX West to share their curated exhibits, original interviews, and special guest appearances. 

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Mentioned in the Show:
    Al Lowe’s wikipedia page: https://en.wikipedia.org/wiki/Al_Lowe
    Classic Gamers Guild: https://www.facebook.com/ClassicGamersGuild/

    See more from Heather Fryling:
    Website: rvretro.org
    Facebook: https://www.facebook.com/people/Roberta-Vaughans-Retro-Adventures/61580535638673/
    LinkedIn: https://www.linkedin.com/in/heather-fryling-4336a0168
    Email: heather@rvretro.org

    See more from Daniel Greenberg:
    Bluesky: @winterion.com
    Email: info (at) winterion.com
    Help Daniel plant trees: patreon.com/winterion
    IONGAMING Live: twitch.tv/winterion
    IONGAMING Back Episodes: youtube.com/winteriongamestudios
    GMU Game Design: game.gmu.edu

    Video Game History Foundation:
    Email: podcast@gamehistory.org
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 161: Blizzard Digital Vault

    2026-08-05 | 59 mins.
    Our library director Phil Salvador sits down for another What’s Your Deal? episode with Blizzard’s senior digital archivist, Leah Williams, to discuss her critical work of preserving their modern video game history. In this episode:
    Leah’s unconventional path to digital games preservation

    Managing art, UI, and visual FX

    Collaborating with engineers and metadata experts

    Why discoverability matters for legacy assets

    Building vital relationships across game studios

    Navigating AI tagging and digital preservation challenges

    Mentioned in the show:
    YouTube 35th year anniversary 35’ table Blizzard: The Next Chapter

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    See more from Leah Williams:
    LinkedIn: /leah-williams 

    Video Game History Foundation:
    Email: podcast@gamehistory.org
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 160: Founding E3

    2026-07-22 | 1h 13 mins.
    Phil Salvador hosts a special episode of the Video Game History Hour featuring Carolyn Rauch and Doug Lowenstein to discuss the origins and evolution of the Electronic Entertainment Expo (E3).
    As the former senior vice president of the Entertainment Software Association (ESA), Carolyn managed E3 for roughly two decades. Doug, the ESA's founder and former president, joins her to recount the organization’s 1994 founding. Together, they explain how the industry responded to the video game violence panic along with its legislative threats and how poor placement at the annual CES tradeshow led to the creation of E3.
    We discuss the massive challenges of organizing the inaugural 1995 expo, including the critical task of securing industry giants like Nintendo and Sega; E3's eventual shift toward a consumer-focused format; its massive economic impact on Los Angeles; and the unexpected legal challenges surrounding the iconic E3 logo.

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Video Game History Foundation:
    Email: podcast@gamehistory.org
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 159: Q1 & Q2 Update

    2026-07-09 | 1h 5 mins.
    This year’s first update starts off with the huge announcement of our newest team member, Meera Swanson, as Development Director. Meera shares some of her background as well as her vision for the rest of this year as she establishes this new department. Phil overviews all the new collections we launched this year including additions to the GamePro CD collection, speaker audio cassettes from the 2nd ever Computer Game Developers’ Conference, and Neopets The Official Magazine. Robin reviews the podcast so far this year and what’s resonated both with her and others. 
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Video Game History Foundation:
    Email: podcast@gamehistory.org
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
  • Video Game History Hour

    Episode 158: What’s Your Deal, Willem Hilhorst?

    2026-06-24 | 1h 8 mins.
    In this episode of the Video Game History Hour, host Phil Salvador interviews Willem Hilhorst, Media Manager for Games and Online at the Netherlands Institute for Sound & Vision regarding their video game preservation efforts within the context of an audiovisual media archive. Established in 1997, the institute manages a growing collection of over 500 digital and physical Dutch-connected games. Hilhorst outlines key initiatives like the Dutch Games Canon and the Treasure Room portal for out-of-commerce media. The discussion addresses the legal and structural challenges of long-term preservation alongside the role of national identity in software design. Using Ubisoft's early French influence on Rayman as a case study, Hilhorst highlights how local cultural elements translate to international audiences. Also in this episode: the non-game material held in the archive, the potential canon inclusion of Moon Child, and Hilhorst's external work for Nintendo World Report and EFGAMP. 
    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    Mentioned in the Show: 
    The Dutch Games Canon (please use translation for an English version): https://gamescanon.beeldengeluid.nl
    "The Treasure Room" (Schatkamer) (requires a Dutch IP address or VPN): https://schatkamer.beeldengeluid.nl
    The European Federation of Game Archives, Museums and Preservation Projects: https://efgamp.eu 
    Nintendo World Report: https://nintendoworldreport.com / https://youtube.com/@NinWRTV
    Out of Commerce Works Portal: https://euipo.europa.eu/out-of-commerce/
    Home Computer Museum: https://www.homecomputermuseum.nl/en/#intro

    See more from Willem Hilhorst:
    Bluesky: https://bsky.app/profile/whilhorst.bsky.social
    Sound & Vision Website: https://beeldengeluid.nl/en/

    Video Game History Foundation:
    Email: podcast@gamehistory.org
    Website: gamehistory.org
    Support us on Patreon: /gamehistoryorg
More Leisure podcasts
About Video Game History Hour
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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