Get bonus content in every episode at patreon.com/postgamesGet full show notes in the free newsletter at www.post.gamesWhat's it like to pursue a degree in video games? And what's life like as a video game professor?This week, my guest is Aaron Trammell, a professor at the University of California, Irvine, who teaches undergraduate and graduate students about games, ranging from video games to tabletop games, the craft of design to the critique of play.
Act 1: Life as a video game student
Act 2: Life as a video game professor
Patreon bonus: 5 new video game books to read this fall
Act 3: The news of the week
(Audio note: There's a little bit of audio level imbalance with my guest's recording in this episode. I was able to fix most of the issues, but it sounds just a little strange, that's why. This should be a one-off issue. Thanks for your patience!)Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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54:52
The rarest video game podcast returns
Get full episode notes at post.gamesGet bonus segments and episodes for $5 at patreon.com/postgamesThis week on Post Games:
Act 1: The story of a video game studio in 2025
Act 2: Behind-the-scenes of A Life Well Wasted
Patreon Bonus: Games and perverts
Act 3: The news of the Week
Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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54:46
The True Story Behind Street Fighter: The Movie (Patreon Bonus Sample)
Listen to the full audiobook at patreon.com/postgames.Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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Can you fit cable TV into a video game?
Subscribe for $5 to get bonus segments and episodes at Patreon.com/postgamesGet the newsletter with full show notes and links for free at www.post.gamesThis September, following a successful run on the experimental gaming handheld Playdate, Blippo+ will release on Nintendo Switch and Steam. The game, created in collaboration with an iconic indie band, attempts to reproduce the feeling of channel surfing in the early days of cable television.Its graphics aren’t graphics at all, but full-motion video. Actors bounced around shows that resemble episodes of Pee-wee Herman, the concerts of Klaus Nomi, and the “I can’t believe they made this for kids” programming of early Nickelodeon and MTV.As I played Blippo+, flipping through the channels, I felt a deep nostalgia for something I'd nearly forgotten. And then I wondered: what inspires artists to try to recreate not just a show or a TV channel’s slate, but the entire TV experience. To find out, I spoke with rockstar, journalist, and Blippo+ writer Claire Evans!This week on Post Games:
Act 1: From Rockstar to Game Maker
Act 2: The Birth of Blippo
Patreon Bonus: A Guide to Metal Gear Solid: Delta
Act 3: News of the Week
Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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50:04
How video game movies got good
Get full episode notes at www.patreon.com/postgames and www.post.gamesVideo game adaptations threaten to replace superhero movies as Hollywood's favorite fad. How did Mario and friends evolve from box office poison into some of the most valuable IPS in movie history? Today on Post Games: an extended interview with filmmaker and video essayist Patrick H. Willems, in which we make sense of 30 years and five distinct eras of video game adaptations.
Act 1: The Doomed Decades
Act 2: The Hollywood Hits
A Patreon bonus: The Future of Video Game Movies. Patrick sticks around to speculate on the future of video game adaptations – including no fewer than 46 movies in active development
Act 3: The News of the Week
You can now watch Post Games shorts on Instagram, YouTube, and TikTok. Like the show? Leave a review on Apple Podcasts or Spotify!Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames. Hosted on Acast. See acast.com/privacy for more information.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games. Hosted on Acast. See acast.com/privacy for more information.