PodcastsLeisureIndieGameBusiness®

IndieGameBusiness®

Jay Powell
IndieGameBusiness®
Latest episode

501 episodes

  • IndieGameBusiness®

    Building International Networks: Ambassador & Partnership Strategies

    2026-06-03 | 1h
    Join Katherine Vildoso for “Building International Networks: Ambassador & Partnership Strategies”

    Expanding beyond local reach can be one of the biggest hurdles for growing organizations. Katherine shares how to build and scale an international network, drawing from her experience launching and formalizing an association within a year. This session covers how to develop a strong ambassador program, form strategic partnerships, and create a governance structure that attracts both government and private support. You’ll leave with practical approaches to growing your network with purpose and structure.
  • IndieGameBusiness®

    Your Publisher Is Still Judging You

    2026-06-02 | 57 mins.
    Join Eline Muijres for “Your Publisher Is Still Judging You: How Trust Is Built, Lost, and Repaired in a Publishing Relationship”

    Signing a publishing deal isn’t the finish line, it’s the start of a long-term relationship. Eline draws from her experience as a Publisher Producer to explain how trust is built, tested, and sometimes broken throughout development. Using real-world examples, this session explores how publishers evaluate not just your game, but your communication, reliability, and team dynamics. You’ll learn what strengthens a partnership, what damages it, and how to recover when things start going sideways.

    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
  • IndieGameBusiness®

    Finding the Right Publishing Partner for Your Game

    2026-06-01 | 1h 1 mins.
    Join Jay Powell for “Finding the Right Publishing Partner for Your Game”

    Not every publisher will be the right match for your project, your goals, or your team. Jay breaks down what publishers actually bring to the table, how to evaluate potential partners, and the warning signs developers often miss. This session covers the key questions to ask before signing an agreement and how to find a publishing relationship that supports your game instead of complicating it.

    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
  • IndieGameBusiness®

    Publisher Relationships - What it Gives and What it Takes?

    2026-05-31 | 58 mins.
    Join Dmitry Martirosyan for “Publisher Relationships – What it Gives and What it Takes?”

    Working with publishers is a craft that goes far beyond signing a deal. Dmitry explores what it really takes to build and maintain strong publisher relationships in an industry shaped by shifting audiences, evolving technology, and constant market changes. This session breaks down the skills, awareness, and adaptability needed to navigate those dynamics, and how developers can stay prepared, even when the landscape keeps changing.

    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
  • IndieGameBusiness®

    How to Start (and Maintain) a Game Studio with No Experience

    2026-05-29 | 1h 1 mins.
    Starting a studio without industry experience can feel overwhelming, but it’s more common than you think. Alina walks through what it takes to build a game studio from the ground up and keep it running over time. As a follow-up to her 2022 session, she expands on the realities of managing a studio long-term, covering early decisions, ongoing challenges, and what founders need to stay on track as they grow.
    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
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About IndieGameBusiness®
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.
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