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Play Retro Show

Scott Johnson
Play Retro Show
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  • PLAY RETRO 190: KISS: Psycho Circus: The Nightmare Child
    A first-person shooter developed by Third Law Interactive and published by Gathering of Developers, based loosely on Todd McFarlane’s comic series. Players assume the role of circus performers empowered by the four KISS personas to prevent the birth of a supernatural being known as the Nightmare Child. Hosted on Acast. See acast.com/privacy for more information.
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  • PLAY RETRO 189: The 16bit Scooby Doo Games!
    Scooby-Doo Mystery (1995) for the Sega Genesis and Super Nintendo Entertainment System. Both titles shared the same name but were completely different games developed by separate studios: Illusions Gaming Company and Argonaut Software. The Genesis version took a point-and-click adventure approach with investigation and dialogue mechanics, while the SNES version played as a platforming mystery with clue collection and a fear meter system. Hosted on Acast. See acast.com/privacy for more information.
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  • PLAY RETRO 188: Elvira: Mistress of the Dark
    Elvira: Mistress of the Dark (1990) and Elvira II: The Jaws of Cerberus (1991) from HorrorSoft — two Amiga and DOS adventure titles that combined RPG elements, point-and-click mechanics, and horror themes under the Accolade label. We also review Elvira: The Arcade Game (1991), a platform-action title from Flair Software, and briefly discuss the licensed pinball machines Elvira and the Party Monsters (1989) and Scared Stiff (1996). Hosted on Acast. See acast.com/privacy for more information.
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  • PLAY RETRO 187: Clock Tower
    Clock Tower, the horror adventure series that helped define the “chase-and-hide” genre. Beginning with Clock Tower: The First Fear (1995, Super Famicom), we follow orphan Jennifer Simpson’s desperate escape from the mansion of the murderous Scissorman, through its 3D PlayStation sequel, the psychological spin-off The Struggle Within and more. Hosted on Acast. See acast.com/privacy for more information.
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  • PLAY RETRO 186: Q*Bert
    Q*bert (Arcade, 1982), Gottlieb’s isometric puzzle-action game that became one of the most recognizable mascots of the golden age of arcades. We’ll also look at its sequels Q*bert’s Qubes (1983) and Q*bert 3 (1992, SNES) Hosted on Acast. See acast.com/privacy for more information.
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About Play Retro Show

Scott Johnson and Brian Dunaway talk about retro video games! Hosted on Acast. See acast.com/privacy for more information.
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